lingwitt at lingwitt at
Sat Jan 24 17:06:25 CET 2004

Before the C++ implementation was mature, I threw together my own 
version in which I simply wrapped the C code in C++ code. The bulk of 
the time that my programs spend is in calling constructors and 
destructors, and I believe that it is really slowing down my program. 
Is this a problem with my implementation and would it be best if I used 
the official implementation? Excuse me if my question seems dull, but I 
don't fully understand the details. Thanks

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