Floating point design
Fri, 27 Jun 2003 08:45:19 +1000
> Its seems like the floating point should be defined by 3
> multi-precision integers for the integer portion, decimal portion,
There's never any need to represent those separately, a single value
> and exponent
We believe there's no need for a multi-precision exponent, it would
only be a slowdown.
> since the integer type seems to reallocate itself as necessary
We believe there's no call to reallocate floats, an application will
want a particular precision and normally after just a few operations
the full size will be filled with data.
> Also, why aren't the C++ classes implemented as concrete classes?
See "C++ Interface Internals" in the manual. You need to read the
manual before asking the list.